Børre Stenseth

Illustrations


Ordsky for dette vevstedet

Translation
Scaling
Scaling
Rotation
Mirroring
Shearing
Rotation
Rotation
Rotation
Hand

Righthanded coordinatesystem
Axis
Axis

Homogen coordinates

Vector
Vector
Cross product

Plane
Plane
Plane
Plane
Half sphere

Parametric curve
Parametric curve
Parametric circle
Sphere
Ellipse
Superellipse
Ellipsoide
Ellipsoide
Torus
Torus

Hermit weigths
Curve

Bezier curves
Bezier curve
weigths
de Casteljau
de Casteljau
de Casteljau
Bezier curves
Bezier curves
Bezier curves
Bezier curves

NURB
NURB
NURB wiigths
NURB
NURB
NURB

Bezier surface
OpenGL points
OpenGL polygon
OpenGL quads
OpenGL triangles
OpenGL trianglestrip
OpenGL quadstrip
Convex
Smoothed sphere
Flat sphere
Smoothed cylinder
Flat cylinder
Smoothed cone
Smoothed disk
Wire sphere
Wire cylinder
Bjørn Stærks bicycle trip
Table top
House
Torus in VRML
Surface original
Surface smoothing
Mathematical Surface
bezier surface
NURB surface
Rotation contour
Surface by rotation
Extruding contour
Extruding
Egg, Bezier
Halfed egg, Bezier
The Utah Teapot

3D illusion
Applet image (one of)
Light Intensity
Light Reflection
Light Cone

Brass
Bronze
Polished Bronze
Chrome
Cupper
Polished Cupper
Gold
Polished Gold
Tinn
Silver
Polished Silver
Emerald
Jade
Odsidian
Pearl
Ruby
Turqois
Black Plastic
Cyan Plastic
Green Plastic
Red Plastic
White Plastic
Yellow Plastic
Black Rubber
Cyan Rubber
Green Rubber
Red Rubber
White Rubber
Yellow Rubber

Material Editor
Editor Copy Code

Cut off sphere
Interpolated intensity
Shading and spotlight
Connected shapes
Gouraudt shading
Gouraudt shading
Gouraudt shading
Flat torus
Smoothed torus
Spotlight
Flat and smooth shading and spotlight
Smooth shading and spotlight

Albrecht Dürer, from "Underweysung der Messung
Albrecht Dürer, from "Underweysung der Messung
From Top
1 point perspectives
2 point perspectives
3 point perspectives
3 point perspectives
Orthogonal projections
Perspectives

Pipeline
Coordinate systems
Clipping pyramide
Projection
Mapping
Mapping
Mapping
Mapping
Mapping

Sketch for perspective
Background for applet
Background for applet

Helix
Frame coordinates
Frame axis
Frame axis
Tube on Beziercurve

Shadow
Projection
Simple shadow
Double blending
Buffer shadow
Buffer shadow
Shadow volume
Shadow map
Faster than your own shadow

Hourglas running
Axes explained
Mesh
Bezier control points
Bezier control points
Sample blending
Sample blending
Sample blending
Sample blending
Sample blending
Sample blending
Sample blending

Textured Cube
Texture dimension
Texture stretch and repeat
Tower on Bezier surface

Chain of toruses
Inside in the plane

End product
Marching squares
Cube corners
Cube lines
A cube
A cube
A cube
A cube
A cube
Sphere
Metaballs, alpha 1
Metaballs, alpha 2
Metaballs, alpha 3
Metaballs, beta 1
Metaballs, beta 2
Metaballs, beta 3
Metaballs, beta 4
Metaballs, beta 5
Metaballs, beta 6
Metaballs, beta 7
Skisser

Both samples
Undamped oscillations
Ball position in coordinate system
Controlpoints in net
Ball position

Default JOGL app

Box

Boxes
Boxes
Boxes

Planets

Egg with chicken
Egg shape
Egg shape

Screenshot
Horse sketch
Horse sketch

Screenshot

Screenshot
Characters from South park

Textured box

Bezier

Unfolded ball
One piece
Texture
Ball with texture

Lamps
One lamp
One lamp

Shadow
Shadow

Pipe
(Welcome) (On paper)